Experiment · 12 minutes

One Person in Ten AI Styles

Watercolor changes texture, comic-book art simplifies volume and 3D animation enlarges the eyes. We test which changes remain stylistic and when the image begins to look like a different character.

18 August 202610 visual styles1 fictional subjectIdentity preservation
One fictional subject in ten visual styles, from photography to comic-book art and fantasy
A coherent series can change the visual medium while preserving defining traits: facial contour, eye placement, nose, hairline and characteristic expression.
Brief conclusion

Style answers the question "how is drawn", personality - "who is depicted"

The problem begins when a style is described in terms of someone else's appearance: "puppet face," "perfect model", "huge eyes." Then the prompt changes not only technique, but also anatomy. It is more reliable to specify material, palette, light, contour and degree of detail, separately fixing the features of the person.

10styles in a visual series
5We are clearly keeping the lines.
3level of freedom
01

Not all ten styles change their face the same way.

Style.FreedomThe main risk
Editorial, w/b cinema, film of the 90slowRetouch and light change age
Watercolor, fashion illustrationmoderateSmall asymmetries disappear
Comics, cyberpunk, fantasyhigh-riseThe contour obeys the genre pattern
Soft 3D animationhigh-riseThe eyes, nose and proportions of the head change.

Realistic style retains more of the original pixels, but that doesn't guarantee resemblance. Strong retouching can change your face more visibly than neat graphics. So evaluate the result by geometry rather than by preset name.

02

Five pillars that keep one person in the whole series

Head silhouette

The ratio of forehead, cheekbones and chin should be read even without the texture of the skin.

Eye planting

Distance and inclination are more important than iris color and makeup.

Nose and mouth

Keep the length, width and distance between key points.

Hairline

It connects the face with the initial age and shape of the forehead.

Characteristic asymmetry

A slight difference in eyebrows or smile protects against averaging.

03

Where stylization is imperceptibly transformed into a replacement for man

The first signal is the same "perfect" face in different generations; the second is that style is preserved, and distances between traits float; and the third is each new attempt makes the character younger, more symmetrical and closer to a genre pattern.

Materials

Paper, film, paint and render can be changed freely.

Palitra

Color does not define personality if light retains volume.

Anatomy

The shape of the eyes, nose and jaw requires strict preservation.

Age.

Skin smoothing should not change proportions and expression.

04

The prompt formula for the whole series

Basissame-personface, age, hair
Style.graphic noveloutline, raster, dramatic light
Freedomchange backgrounds and clothesrethinkable
InvariantsDon't change your face proportions.eyes, nose, jaw
Convert the portrait into a modern graphic novel: clear outline, printed raster and dramatic sidelights. Keep your face shape, eye-set, nose, hairline and age. Background and clothing can be adapted to the stage.

For ten images, repeat one block of invariants unchanged. Change only the description of visual language. It makes it easier to understand which style itself destroys similarity.

05

How to choose the final, not the most spectacular shot

  1. Mix the order of options.Don’t let your favorite style win in advance.
  2. Look at the size of an avatar.Recognition should work without small details.
  3. Close your hair and background.Evaluate the internal geometry of your face.
  4. Compare three quarters.The circuit detects a replacement faster.
  5. Choose a single level of freedom.The series looks wholeer when faces don't jump from realism to caricature.
Outcome

Strong stylization does not have to take away recognition

Separate style and anatomy in a prompt. The more accurately the references and allowed changes are named, the more likely you are to get a one-person series rather than ten spectacular strangers.